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Monday, October 7, 2019
In Death Stranding, you can take care of a sick old man, and you don't have to
Hideo Kojima explained to the Russians that a player in Death Stranding would be able to determine the fate of the characters around him.
Death Stranding has everything and everything in its gameplay, but one thing is missing - the ability to choose what the main character will say. Namely, almost all dialogues in the game are directed, so at first it may sound that the story will be linear and pre-planned. However, game creator Hideo Kojima says players will still be able to influence the fate of the supporting characters.
For example, he cited a character we would visit at the beginning of the game and later indirectly influence whether that character would remain alive or become deceased. But things will work a little differently here and will not be reduced to choosing a decision in the dialogue. Instead, the player will decide the fate of the character through his actions.
In particular, we will meet one sick old man who lives below the surface and never leaves his quarters. But in order to survive, he needs a cure, and it is up to the player whether to bring him constantly during the game or to let him die.
An aggravating circumstance is that the player will increasingly move away from the character as he progresses in the game, so he or she will have to decide if it pays to go back to the old man every time. This one will reward him with a story from his past on every return, so hopefully for the benefit of his health, the stories are interesting and worth listening to.
Otherwise, death by the passage of time is not a new idea for Hide Kojima's games. In Metal Gear Solid 3, one enemy could die of old age if a player neglected to play for a week.
Check some of the older Death Stranding posts ->>
https://www.gamingnewsunited.com/2019/10/its-not-easy-being-postman-at-death.html
https://www.gamingnewsunited.com/2019/10/listen-to-first-original-song-recorded.html
https://www.gamingnewsunited.com/2019/09/neighbors-might-think-you-have-small.html
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