Video games are part of Australia's national heritage. Does this mean we will find them in school textbooks soon?
The Australian National Film and Audio Archive has decided to include video games and all related content, from concepts, soundtracks, to promotional material, to its material. The move marks the beginning of a process to make video games developed in Australia part of the archive. In the first wave, eight titles were given this honor, which are as follows:
- The Hobbit (Beam Software, 1982)
- Halloween Harry (Interactive Binary Illusions / Sub Zero Software, 1985/1993)
- Shadowrun (Beam Software, 1993)
- LA. Noire (Team Bondi, 2011)
- Submerged (Uppercut Games, 2015)
- Hollow Knight (Team Cherry, 2017)
- Florence (Mountains, 2018)
- Espire 1: VR Operative (Digital Lode, 2019)
According to the director of the Archive, Jan Müller, this initiative is only the beginning as they plan to become a national leader in collecting material from the world of multimedia and new media. And since modern life cannot be imagined without video games, they consider it crucial that they be placed side by side with other audiovisual media to ensure their preservation.
This initiative was announced in parallel with the duration of the Game Masters exhibition, which is being held at the Canberra National Film and Sound Archive. The exhibition has been open since September 9, and offers visitors the opportunity to experience 50 years of the video game industry in one place and play on the retro consoles almost 80 titles that marked the period.
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