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Thursday, October 31, 2019

THE BEAST INSIDE

It's weird sometimes playing The Beast Inside. It seems to me that there is a game made up of several smaller games, connected very loosely, almost arbitrarily. I'm not sure if that's the intention of those who made it. Mostly I think it is. But it doesn't always work out as it should, sometimes I get the impression that I'm playing a worse copy of Firewatch or PT. And I don't like these games something expensive, so then I wonder.

Initially, I am in the woods, in an isolated house, where Adam came to live with his wife. This American cryptanalyst is coming to an old family estate to decipher Soviet codes in peace, except that no one has lived on the property for many years, and it seems miserable and overthrown. I was just waiting for the night to go down and some spooks pop out of the closet. But it's still early, not even dusk, and needs to be unpacked first. Maybe paint the wall. This one has creased for all those years when no one has stayed in the house, it looks the most boring of all. It's hard to imagine anyone sleeping in a house with such walls. Yes, the walls should be painted. Then there was nothing but going to the attic, finding the tools and buckets needed with paint, going back down, doing some painting while there was still sun to see something.




There is something strange in the attic though. Some floorboards are poorly fastened, Adam immediately notices when he lands on her, and she moves, now interested, ripping her out of bed. Underneath it is a hidden box, locked with a lock, the first puzzle in the game. Inside, a diary. She takes it and starts reading it. Suddenly, the perspective changes. I'm no longer Adam, now I'm Nicolas, the man who writes the diary. I am still in the same house, just moving in, as before, but it is no longer day, now is night, and the year is not one thousand nine hundred and some, but 1864.

The Beast Inside contains two stories: the first, set in the Cold War era is less horror than I initially expected, this section is mostly reserved for segments in which it goes back to the past, when played in the role of Nicolas. The diary that Adam goes through in the attic is not complete, so Nicolas's story does not play out as a whole, but alternates with that of Adam. Nicolas's story begins in the house, where upon his return he is covered by bloody footprints leading to the basement, and with them, a spooky staring at him from the top of the stairs. But he soon leads him further into a dark forest and an abandoned hotel, into impenetrable fog and an old mine. The standard is the story of family, damnation, madness.


Along the way, Nicolas finds a variety of stunts, from sheer spooks and menacing decoys with a huge machete to humpback grandmothers with long nails. Nothing comes off of the usual horror genre: every moment someone slams the door loudly for Nicolas, let the decency run toward him to suddenly disappear, the path that has existed until now is no longer there, now you are heading in another direction. And the moment you think you've saved yourself, oh no, someone or something Nicolas suddenly grabs your arm!

As different motives are accumulated, so are the mechanics. They change constantly, almost never staying long enough to be noticed, just like motifs, and they seem to be thrown together from below. At first you just walk around trying to find matches and lamp oil to light your way, exploring, then run through the woods a little and find a gun to shoot a ghost, that gun magically disappears, now all of a sudden you have to hide in the mines in a sequence that is almost over. copied from The Vanishing of the Ethan Carter.


This scene may be understood as an allusion, not in itself something particularly bad, but when almost all aspects of the horror in The Beast Inside can be linked to other games, then things like that come to mind. And that's a big problem, because instead of acting in its entirety, the nightly sequences at The Beast Inside are more like driving through a park of horrors and horrors that, with its range of attractions, seeks to encompass absolutely everything and everything that's just awesome.

You should definitely look for the title box house in Adam's story. She is the one who pulls The Beast Inside out of mere conventionality, giving it an upgrade that is unusual for the genre. Because after Adam reads the first part of his grandfather's diary, and strange things happen to him in the house, he instinctively doesn't think the house is necessarily obsessed, but goes to the shed to get some sort of sci-fi scanner. To catch Russian spies! He seemed more likely to be the ones who found him, even in a new location, than the house being possessed. Is that really so, that is yet to be discovered.


Not that the daily scenes are completely devoid of horror. And there is blood and grotesque scenes in them, unsolved murders and threats. But, compared to the nocturnal ones, they are much more relaxed. There is a lot of walking around, often through the sunlit nature, with a scanner in hand. Occasional and problematic tasks, such as message decryption, are solved. The wall is also painted.


At times the game is very reminiscent of Firewatch, almost too much, especially based on landscapes that are extremely striking and beautiful. She uses photogrammetry to create a convincing representation of space, and although the technique itself is unknown, the result cannot be denied. Adam exits the house, and a nearby path leads to a control cabin on the slope. There is also a cave, carved deep into the stone. Right in front of one of the entrances, a camp built by foresters: tents, sleeping bags, campfire. When the river crosses, the intersection. One path leads to the hills, the other to the coast; it's quiet there, you can hear the noise of the sea and the waves. That's nice, nice.


It is a great pity, then, that these beautiful sites are largely devoid of any specific content. They're not even wrapped up in a particular atmosphere like in Firewatch, so at least it saves them. Melancholy and solitude pervaded the title, and the beautiful but abandoned nature mirrored that aspect, almost in part. Something similar is missing from The Beast Inside, which is the realization that becomes especially painful when you find that the control box model in it literally matches that of Firewatch. But there is no walkie-talkie in that house, no Delilah voice; this cottage is just a side station through which you will rush through the path to the new spy trail, as if there was nothing in it, as if it were completely empty.


The scanner Adam is wearing signals him in which direction he must go in order to get closer to his target. You can have it on the screen even when you are running, and otherwise easy to lose, the question is not to do it. Once he gets close to the trail, Adam will scan it to come to some new conclusions about the situation. Sometimes there will be a problem, so scanning will prevent the appearance of anomalies that will appear on the scanner in the form of some hovering jellyfish. If these occur, they will need to be removed first by being directed by the scanner. Mini-game scanning is, in addition to solving problematic tasks, the primary thing Adam will do while exploring the forest, which, of course, is not particularly fun.

However, it is not the gameplay that drives the player forward, it is primarily a story, or rather a desire to find out where it all leads. Whether Adam and Nicolas' stories intersect or not will be one of the questions. Are there still ghosts or do they belong to a bygone age? Else. Who is chasing whom and why? What about spies? It cannot be denied that while the horror aspect of the title itself is conventional, its association with other genres gives The Beast Inside a charm and distinctiveness that at least partly sets it apart from the competition.


If the game had no problems with coherence at the level of motifs and mechanics, this would be quite a prominent title. It's worth playing it, and it might be especially interesting to see what the Illusion Ray team does next. It has this potential.

Red Dead Redemption 2 for PC can start downloading, here's the latest trailer


Rockstar has released another trailer for Red Dead Redemption 2 in 4K60 quality and scenes from the PC version.

If you already ordered the PC version of Red Dead Redemption 2, you can upload it to Rockstar Games Launcher yesterday. The installation is not very small - it takes about 109 gigabytes to download, so it's a good thing that you can do it before Tuesday, when the PC version of this western spectacle comes to PC (though not Steam).

In addition to this announcement, we also received a new trailer. This one is specific because it binds to a part of the game that has never been shown in trailers, and in the PC version is used to demonstrate graphic quality with respect to the lush vegetation and specific flora of that part of the game.





Check some of the older Red Dead Redemption 2 posts ->>

https://www.gamingnewsunited.com/2019/10/see-how-red-dead-redemption-2-looks-on.html

https://www.gamingnewsunited.com/2019/10/pc-requirements-for-red-dead-redemption.html

https://www.gamingnewsunited.com/2019/10/red-dead-redemption-2-can-be-played.html

The legendary Belgian track is finally available at Gran Turismo Sport


The free addition to Gran Turismo Sport finally brings the legendary Spa-Francorchamps racetrack and four new vehicles to the game.

Gran Turismo Sport has today received a traditional monthly update that brings new content. Version 1.47 will present players with a significant addition - the legendary Belgian Circuit de Spa-Francorchamps track which appears for the fourth time in the Gran Turismo series. This extremely fast and technical track is considered one of the most challenging in the world, so GT Sport players will surely accompany this news with a smile on their face.

In addition to the new track, four new vehicles are coming: the Porsche Taycan Turbo S '19, the Lamborghini Aventador LP 750-4 Superveloce '15, the Mazda Demio XD Touring '15, and the Mercedes-Benz 300 SEL 6.8 AMG '71. GT League mode has received seven new rounds, including the X2019 Competititon Endurance Series.


Rainbow Six Siege and For Honor should receive a crossplay option soon


Ubisoft's president confirmed that the company is keen to include a crossplay option in its multiplayer titles.

The less audible news of Ubisoft's financial report could cheer some players up. Namely, the president of the French company announced that in the future they will continue what they started with their game Brawlhalla, which is work on introducing the option of cross-platform playing or crossplay. The plan is to allow cross-play in the future for all Ubisoft PvP games, and it seems that Rainbow Six Siege and For Honor will have a high priority, as those games have the most audiences.

It remains unclear whether Ubisoft will work to enable crossplay for PvE games, which would also help titles such as The Division, Ghost Recon and others. In any case, the merger of players into one community is only now under way, as Sony recently opened the door to full crossplay on the PlayStation 4 platform. Before that, it didn't really make sense to merge PC players and console players.

Enabling crossplay will also be important in the transition to the next generation of consoles. It has already been confirmed that Rainbow Six Siege will be playable on PlayStation 5 as well, and for a game played by millions of players, it doesn't make sense for the community to split by moving some players to new consoles.

Apex Legends will be able to play on a two-man team


Apex Legends will also temporarily have the option of playing Duos mode next month, or in a two-person team.

Apex Legends started as a battle royale game where a three-member team had to play. Later, a solo play mode was added, and from 5 November the game will receive the missing link - Duos mode. Playing in two-man teams will be temporary, but it will certainly not be one-off and will return as long as the game is up to date, just as Halloween mode is back.

And yesterday we learned that Electronic Arts will put a lot of effort into it, with more than 70 million players playing in less than a year.



Check some of the older Apex Legends posts ->>

https://www.gamingnewsunited.com/2019/10/apex-legends-is-getting-training-mode.html

https://www.gamingnewsunited.com/2019/10/apex-legends-has-shown-what-awaits-us.html

https://www.gamingnewsunited.com/2019/09/apex-legends-has-revealed-new-folder.html

Gift Game for PS Plus in Month 11 asks you to conquer the fear of death


Sony has announced that it will give PlayStation Plus subscribers two games in the eleventh month in which dying is quite common.

The eleventh month continues with a high-quality PlayStation Plus gift offering. Following The Last of Us, Sony will donate another hit to the PlayStation 4 console, the Nioh action game. This is a two-year-old game that has put the veterans of the Souls series in the throes of the game, and they give us the game as a kind of promotion of the second part, which arrives next year.

In addition to Nioh, subscribers will also get the horror adventure Outlast 2. It's also a game where there's a lot of dying, just not exactly because the game is difficult. To be more precise, such was Outlast 2 when it came out, I heard that they later added a lighter Story mode with fewer opponents.

Both games will be ready for download from 5/11 until then. You can still add your existing gift games to your PS Plus collection.

Wednesday, October 30, 2019

See how character development and mission picking in Marvel's Avengers look

The Crystal Dynamics team decided to show us what inventory, skill tree, character arranging and mission picking look like in Marvel's Avengers.


The latest Death Stranding trailer has been released, best not to watch it


The last Death Stranding trailer has arrived. According to Kojima's custom, it lasts almost eight minutes and is full of potential spoilers.

The eleventh month is approaching, and the release of a PS4 exclusive (temporary) called Death Stranding is approaching. That's why we got another "A Hideo Kojima Trailer", the last one before launching the game, and although we have a duty to pass it on to anyone curious, I'm also obliged to alert you to spoilers.

Specifically, Kojima has the nasty habit of stuffing some of the trailers into his trailers that could ruin the player's story experience. So it was with MGS 5: The Phantom Pain, and so it is with this trailer. Since I've already finished the game and know how much of the trailer is actually a spoiler, I'm horrified by Kojima's move. If you are interested in the game, listen to the tip - do not watch this trailer.

Check some of the older Death Stranding posts ->>

https://www.gamingnewsunited.com/2019/10/death-stranding-is-pc-approved.html

https://www.gamingnewsunited.com/2019/10/conan-obrien-visits-hide-kojima.html

https://www.gamingnewsunited.com/2019/10/in-death-stranding-you-can-take-care-of.html

PlayStation 4 has become the second best-selling home console in history


Sony has announced that nearly 103 million copies of the PlayStation 4 have been shipped so far, bringing the console beyond two older platforms.

It was only a matter of time before the PlayStation 4 would become the second best-selling home console in history, and it just happened. Sony has announced that 102.8 million copies of the PS4 console have been shipped so far, with the result that the current PlayStation skipped two old consoles - the original PlayStation and the Nintendo Wii.

Certainly the best-selling console in history remains the PlayStation 2 with its 155 million units sold.

This is a very important result for Sony as the company plans to say goodbye to the console soon. Almost all available power has already been channeled to the PlayStation 5, and has previously confirmed that it will provide PS4 support by 2021. It is clear that the console is more than six years old and that its profits are slowly declining, which in Sony is reducing revenue forecasts for next year, indicating that the sale of the console will also be affected by the delay in the release of The Last of Us Part II.



Check some of the older PlayStation posts ->>

https://www.gamingnewsunited.com/2019/10/sony-has-registered-playstation-6-7-8-9.html

https://www.gamingnewsunited.com/2019/10/playstation-plus-uk-subscription-brings.html

https://www.gamingnewsunited.com/2019/10/the-horrible-discounts-for-horror-games.html

We're not getting a new Battlefield next year, that's for sure


Instead of working at Battlefield, Electronic Arts is planning to dedicate itself to working on the popular Apex Legends in due course.

I don't know if you expected a sequel to Battlefield to be out next year. It's a series that comes out on a fairly regular basis, so maybe it is. If so - here's a cold shower. There will be nothing before the new Battlefield by 2021 at the earliest. That's what they say at Electronic Arts.

The indicative objective is to release the game between the beginning of April 2021 and the end of March 2022. They plan to devote themselves to Apex Legends by then. This one is so popular it's no wonder. Here, he is currently played by over 70 million players.

Clearly, the new Battlefield is still a complete unknown. Nothing is yet known when it should hit the market - not even the name.


Check some of the older Battlefield posts ->>

https://www.gamingnewsunited.com/2019/10/battlefield-v-war-in-pacific-is-coming.html

https://www.gamingnewsunited.com/2019/10/prepare-your-rifles-battlefield-5-moves.html

https://www.gamingnewsunited.com/2019/10/play-battlefield-5-for-free-every.html

Dragon Age 4 is probably not coming before 2022


New information suggests that Battlefield will not be the only Electronic Arts series to receive a sequel next year.

It was first announced today that a new Battlefield would not be released next year. And it looks like it won't be the only Electronic Arts series to be hit by that fate. Mild Jorgensen, head of finance at the company, has announced that a new Dragon Age will probably have to wait until 2022.

"Otherwise, we are not in the habit of splitting perennial plans this early," he said at a recent conference, "but the new Dragon Age is likely to come only after fiscal 2022 is over." 2022 - because that is when the current fiscal year ends and a new one begins. As Jorgensen did not want to reveal plans for 2023, it was assumed that the game would be out before then.

Dragon Age didn't have a set approximate release date, so no one should be angry that it's coming out just then. The year 2022 is probably a bit longer than expected, as the game was announced last year. But, nothing for that. At least Bioware will have time to fine-tune all the details - lately their games aren't as good as they used to be. That is hardly disputable.

Electronic Arts is planning more remakes of old games with Command & Conquer


Electronic Arts editorial staff has confirmed that it will give the green light for several remaster projects from beloved franchises in the future.

Over the last ten years, it has become very popular in the video game industry to make remakes and remakes of old games. For some it was an attempt to make a quick profit, and for some it was an excuse to return to their favorite games. A number of publishers have remastered their catalogs of old games, but one company was unusually restrained. While fans called out the remastered Mass Effect and Dead Space series, Electronic Arts remained uninterested in such a thing.

However, the situation has changed in them too. They launched the remake of Burnout Paradise, and after last year's mobile command & conquer fiasco they announced that they were doing a C&C remaster for PC. Now they have revealed that by the third month of 2021, they will be launching a few more remakes from the "beloved franchise". It is not said exactly which ones, but it is possible that these are abandoned series such as SimCity, Crysis, Medal of Honor, Wing Commander and others.




Certainly, some will say that remasers are the only ones left when they are unable to make fair sequels for those games. But one should not expect EA to fully switch to nostalgia in the future as five of their studios are working on new games, one of which is a brand new IP.


Check one of the older posts for Command &  Conquer ->>

https://www.gamingnewsunited.com/2019/10/the-first-gameplay-clip-from-command.html

NBA Live 20 canceled


The NBA 2K series will have no competition this year. Not that he had one before, but now EA Sports has officially killed his NBA Live
series.

Electronic Arts submitted a report to its investors yesterday, confirming that NBA Live 20 will not be released this year. More specifically, there will probably not be a game called NBA Live 20. As they say at EA Sports, they are preparing for the next NBA game an innovative direction focused on new ways that players can participate and connect with basketball. But this new design is not yet ready, so the team will “expand the vision” and deliver the game only in fiscal year 2021, which probably means next fall.

It has been confirmed that the game will also be available on the next generation of PlayStation and Xbox consoles, and this part could be the most interesting in the return of the NBA Live series. This is not the first time that EA Sports has taken a break for NBA Live - it has happened several times, so the series was not present in 2011, 2012 and 2016.

Tuesday, October 29, 2019

Star Wars Jedi: Fallen Order in the back trailer looks more interesting than the new Star Wars movie


Sixteen days separates us from the new Star Wars game, one that could easily compete for the Game of the Year title.

In addition to finding out today that Star Wars Jedi: Fallen Order is coming out on Steam, we also got the last trailer for the game. Unlike some other launch trailers, this one is actually decent - it doesn't reveal too much and is not accompanied by a song of the hip-hop genre.

Otherwise, Star Wars Jedi might be a pleasant surprise if you believe those who have already had the chance to play the game. Moreover, it is mentioned that the game could be a contender for GOTY awards. Is there really a chance we will see this on November 15th when it arrives on PC, PS4 and XBO.





Check some of the older Star Wars Jedi posts ->>

https://www.gamingnewsunited.com/2019/10/check-out-latest-trailer-for-star-wars.html

https://www.gamingnewsunited.com/2019/09/star-wars-jedi-fallen-order-portrayed.html

https://www.gamingnewsunited.com/2019/09/star-wars-jedi-knight-jedi-academy-old.html

Call of Duty: Modern Warfare has been accused of falsifying historical facts


One mission in the Modern Warfare campaign provoked a violent reaction from players after portraying the Russians as the culprit in referring to the actual event instead of the Americans.

Call of Duty: Modern Warfare raised the dust with its single-player campaign, but not in shocking scenes but in twisting historical facts. Although Infinity Ward and Activision claim that the game has a fictitious story that has nothing to do with real events, some things are still taken from actual history. That in itself would not be controversial if the version of history presented by Modern Warfare was not contrary to known facts.

In particular, one of the missions in the game is called "The Highway of Death" and takes place in a valley where, according to the game, the Russians bombed a convoy. The problem is that the name "Highway of Death" is used to refer to a real road connecting Iraq and Kuwait that killed hundreds of people in the 1991 bombing. The difference, however, is that the bombing was not due to the Russians but to the Americans. Call of Duty: Modern Warfare is an American game and this is where the controversy arises.

It's not the only thing in the new CoD that is reminiscent of a real-history event, but it has caught the eye of many as a potential attempt to remake history by America. Certainly, in Russia this has provoked violent reactions. One TV station had a story in which the game was criticized for Russophobia and American propaganda, and calls for a boycott of the game across Russia.



Check some of the older Call of Duty Modern Warfare posts ->>

https://www.gamingnewsunited.com/2019/10/call-of-duty-sneakers-are-manufactured.html

https://www.gamingnewsunited.com/2019/10/call-of-duty-modern-warfare-for-ps4.html

https://www.gamingnewsunited.com/2019/10/see-what-call-of-duty-modern-warfare.html


If you want to learn more about some different niche, Halo world, visit the site ->>

https://halofam.blogspot.com/

Electronic Arts and Steam Announce Partnership, EA Access Subscription Comes to Steam!


Electronic Arts publishing games are really back on Steam. Not only that, they also bring with them access to Steam.

Recently, rumors have emerged that Electronic Arts games are returning to the Steam platform after eight years. We have just received confirmation that this is true and that the upcoming Star Wars Jedi: Fallen Order will also be available on Steam on release day. He will be followed later by other recent Electronic Arts catalog games such as Apex Legends, Battlefield V, FIFA 20, The Sims 4 and Unravel 2.

Not only that - on Steam comes the EA Access subscription service, with which you can get access to the game catalog for a tiny bit of money. However, notice that the subscription is called EA Access, not Origin Access, which means it's not the same thing, and therefore it's not the same game offering.

There's also a catch with EA games coming out on Steam. That is, if you already have them on Origin, it does not mean that you will be able to automatically switch them to Steam. For example, if you purchased Battlefield 5 on Origin, to play it via Steam you will need to buy it again.

The cheerful part of the information is that the games will have a shared player base, meaning that cross-play will be enabled so anyone who plays Fifa 20 on Origin will be able to play the game with whoever plays it on Steam.



Check some of the older Electronic Arts posts ->>

https://www.gamingnewsunited.com/2019/10/looks-like-electronic-arts-games-are.html

https://www.gamingnewsunited.com/2019/10/ea-sports-has-released-personal.html

https://www.gamingnewsunited.com/2019/09/electronic-arts-begins-testing-its.html

Ubisoft promises to fix Ghost Recon Breakpoint


The makers of Ghost Recon Breakpoint have revealed their plans for further development and disappointing games.

Ghost Recon Breakpoint significantly harmed Ubisoft's financial picture as the game did not reach the expected quality level. However, as Ubisoft is committed to the idea of ​​the game as a service, the unlucky Breakpoint can't just dismiss it and move the development team to another project. So they promised to fix things with some radical changes.

For now, they are focused on technically patching the game, that is, fixing bugs. They announced that they will launch a new update in the middle of the 11th month, and another at the end of the same month. Thereafter, in the twelfth month they will devote themselves to the launch of additional content. The game will thus receive a Terminator Live event and then the first raid called Project Titan.

It was also confirmed that the game would get AI suborceres, something GR Wildlands had, and Breakpoint left out. However, it takes a little longer to implement Ubisoft's add-on, so it is not yet known when teammates will be available in the game.

The radical change that Ubisoft announces is related to freedom of choice. They acknowledge that some Breakpoint design decisions have triggered polarized player reactions, and based on feedback, will offer players the freedom to decide for themselves what kind of game they want to play. This probably means that in the future there will be a mode in which Breakpoint will be able to play without survival mechanics and / or without collecting equipment. More details will be revealed when these "radical changes" are ready.

Of course, this will only help in part - things like a boring story and poor artificial intelligence of the opponent are likely to remain the reality of Ghost Recon Breakpoint.



Check some of the older Ghost Recon Breakpoint posts ->>

https://www.gamingnewsunited.com/2019/10/ubisofts-stock-has-fallen-nearly-30-due.html

https://www.gamingnewsunited.com/2019/10/ubisoft-removed-part-of.html

https://www.gamingnewsunited.com/2019/10/ghost-recon-breakpoint-has-started.html

Sony has registered PlayStation 6, 7, 8, 9 and 10 titles


Sony has registered console names in Japan that we could use over the next thirty years.

No one knows at this point how long home consoles will last. Many agree that these devices will become redundant in the future as games will be streamed over the internet, but it is also certain that we will have at least another generation of consoles. Sony recently announced that their candidate will be called PlayStation 5, which was expected as the name was registered back in 2006. If these name registrations are to be believed, PlayStation could live for another thirty years.

Specifically, a PlayStation 6, 7, 8, 9, and 10 protection claim has been filed in Japan. Of course, this is no guarantee that these consoles will ever be manufactured, but it means one thing. Once the PlayStation 6, 7, 8, 9 or 10 comes out, it will be a product of Sony and no one else. Unless Sony fails and sells the PlayStation brand to another company in the next thirty years.

The move was made for security, but still tickles the imagination with the question - why didn't they even register with the PlayStation 11?

GTA: San Andreas - welcome to the jungle


Fifteen years ago today, the European version of Grand Theft Auto: San Andreas for the PlayStation 2 console was released.

Grand Theft Auto: San Andreas today is 15 years old. More specifically, he had his birthday three days ago, but as the games had different release dates for different markets in the last decade, the cult San Andreas has appeared in Europe today, so we decided to mark his birthday today.

GTA: San Andreas was the third and last GTA title on the sixth generation of consoles. He brought us the story of Carl “CJ” Johnson, who returns to his home district of Grove Street and tries to stabilize the situation between the two warring gangs. CJ was a very well received character not only because of his underdog performance but also because players were able to modify him at will - from his physical appearance to visual appearance.




San Andreas also brought a whole new region to California-inspired GTA games. Instead of one city like in the previous two games, players had as many as three cities in San Andreas - Los Santos (Los Angeles), San Fierro (San Francisco) and Las Venturas (Las Vegas). It was also the first GTA to offer us greater geographical diversity by being able to explore the mountain and desert landscapes.

For many, San Andreas sat well because it was set in the nineties, an era where instant stars, reality programs and the widespread internet were still missing. Guns, 2Pac, Joe Cocker and other music greats sang on the radio; there was no political correctness, there was police brutality and conspiracy theories about the existence of Bigfoot.

Like previous games in the GTA series, San Andreas has raised a lot of dust, been accused of stereotyping the African-American race and provoked a number of controversies. The biggest one is definitely related to the possibility of sexual intercourse with several female characters in the game.

Specifically, the game code contained a mini-sex game to which the player would be invited to offer "coffee". Although this part of the game was not available in the console versions, in the PC version it materialized with the famous Hot Coffee modification, after which Rockstar had numerous problems in court.

GTA: San Andreas has achieved enviable success and has become the best-selling game for the PlayStation 2 with over 17 million copies sold. One year after its release, it received PC and Xbox versions, and since 2013 it can be played on mobile platforms as well.



Check some of the older GTA San Andreas posts ->>

https://www.gamingnewsunited.com/2019/10/new-world-record-completed-gta-san.html

https://www.gamingnewsunited.com/2019/09/gta-san-andreas-original-is-being.html

Monday, October 28, 2019

Police send you threats in the last trailer for Need for Speed Heat


Need for Speed ​​Heat got its last trailer before its release and its biggest trump card is Will Smith's son.

What does the Need for Speed ​​franchise have to do with the Dragon Ball franchise? In addition to the bad films, the link is the son of Will Smith. Specifically, the latest trailer for NFS Heat uses a song by young Jaden Smith in which he sings feeling like Goku. Here I am trying to draw a parallel so I can conclude that Goku likes speed as he chases on his cloud ... or something.

In fact, this is an opportunity to comment on how totally new the NFS soundtrack is to me. I don't think it's going to put me off the game, I can still handle electronics (Bonobo and Diplo, for example), but hip-hop and Latin stuff ... come to me: where are the fierce noises ?! Where are those times when Disturbed, Static-X, Mastdon, Avenged Sevenfold, Prodigy, or Junkie XL was released in NFS?

There were always some Ning's in the NFS, Lil Jon's and other rappers who quickly fell into oblivion, but some rock / metal stuff could be heard. Today it is as if the youth is guarded against Satanic rock, or am I just another old crusader who doesn't like modern music.

Basically, he feels like Goku. Uh, uh, uh, uh, Goku, Goku, ah.






Check an older post for Need for Speed Heat ->>

https://www.gamingnewsunited.com/2019/10/hot-pc-requests-for-need-for-speed-heat.html

Tony Hawk's Pro Skater 3 - grind on the server


To this day, exactly eighteen years ago, Tony Hawk jumped on the next generation of consoles and launched the next generation of skateboarding video games.

Tony Hawk's Pro Skater series may have been a surprise in '99, it might not have been believed how good the sequel got next year. But with the third part, there were not too many surprises - we expected a great game and got one of the best skateboarding games ever.

With the move to the then new PlayStation 2 console, the Neversoft development team was given the opportunity to expand the THPS series with new ideas. One of these new ideas was online multiplayer. It was a very rudimentary form of online gaming at the time, but it served a purpose.

Another significant thing was the introduction of a revert trick that, by connecting to the manual, could continue the combo even after leaving the half-pipe. Another novelty that directed the series towards arcade waters was the removal of the so-called. Big Drop, which meant the skater could be successfully met on the ground no matter what height he came down from.




Tony Hawk's Pro Skater 3 brought the almost sketched lineup of skateboards out of the duo - only Bob Burnqist missed and was replaced by Bam Marger. The trio also allowed us to create our own skateboards for the first time in the series. The guest characters included Wolverine, Darth Maul and Kelly Slater. The game took us to Brazil, Canada, Japan and Hawaii, but not all levels were available in all versions of the game.

Tony Hawk's Pro Skater 3 has garnered great reviews, and with GTA 3 still stands today as the highest rated game for the PlayStation 2 console. In addition to the PS2 version, it came out in a somewhat hollowed-out release for PS1 and N64, and later received releases for PC, Xbox and GameCube. The PlayStation 2 version was sold in over two million copies, making it the 14th best-selling game on the platform.






Check some of the older Tony Hawk's Pro Skater series posts ->>

https://www.gamingnewsunited.com/2019/09/tony-hawks-pro-skater-2-master-of-tricks.html

https://www.gamingnewsunited.com/2019/09/skateboarding-game-session-jumped-into.html

Overwatch 2 will reportedly be free


A BlizzCon convention is taking place over the coming weekend, at which it is quite likely that Overwatch will receive the announcement of part two. But Blizzard's plans aren't supposed to be classic.

It's been rumored for some time that Blizzard will announce Overwatch 2 at the BlizzCon Convention this Friday, among others. The existence of this game has already been reported, and if the rumors are true, Overwatch 2 will have PvE content and co-op mode in addition to the PvP component. According to unofficial information provided by ESPN, the game will have a story set in Rio de Janeiro and run through missions for a four-member team.

However, more interesting is the rumor that the game will be distributed. According to unconfirmed information by someone nicknamed Metro_OW, Overwatch 2 will not be the successor to Overwatch, but will completely replace it. This would mean that the game itself will be free to all existing Overwatch players, but the rumored author claims that it will actually switch to the F2P model and will be free for everyone.

This makes some sense because Overwatch has a huge player base - over 40 million. The launch of the sequel would split that base into two groups and it would be hard to expect that the second part would once again attract so many players. Therefore, Blizzard may have opted for the strategy recently implemented by Epic Games by turning its Fortnite into Fortnite Chapter Two.

If the rumors are true, the second chapter of Overwatch will bring co-op mode, as well as a new PvP mode called Push that is designed for a new map, Toronto. It is speculated that the sequel could also introduce a new hero, and mentions an upgrade to the graphics engine. Otherwise, it would not be out of the question that all Overwatch players have to reinstall the game if this happens because something like this has already happened once the previous year.


Check some of the older Overwatch posts ->>

https://www.gamingnewsunited.com/2019/10/cross-play-might-come-to-overwatch-but.html

https://www.gamingnewsunited.com/2019/09/overwatch-arrives-on-nintendo-switch.html

Death Stranding is PC-approved


Kojima Productions have announced that their Death Stranding will be coming to PC in 2020, that is, it will not be a full PlayStation 4 exclusive.

I'm just working on a review of Death Stranding and I was caught by the news that I had to put it on pause. The Kojima Productions development team announced that Death Stranding will be coming to the PC platform in early summer 2020. The first is concrete confirmation that the game will not be PS4 exclusive - at least not forever.

Earlier it was mentioned that the game could come to PC later, but it was not said how many players would have to wait for that version. Otherwise, this will be the first time that a game using Decima engine is coming to the PC, and it is especially looking forward to seeing the true graphical capabilities of that launcher on the PC.


Check some of the older Death Stranding posts ->>

https://www.gamingnewsunited.com/2019/10/conan-obrien-visits-hide-kojima.html

https://www.gamingnewsunited.com/2019/10/in-death-stranding-you-can-take-care-of.html

https://www.gamingnewsunited.com/2019/10/its-not-easy-being-postman-at-death.html

Saturday, October 26, 2019

We finally know when Monster Hunter World Iceborne is coming to PC


PC players will have to wait a while before the cold hunting grounds of the Monster Hunter World Iceborne expansion begin.

The Iceborne expansion for Monster Hunter World finally has a specific release date on the PC platform. Console players have been chasing cold hunting grounds since the ninth month, and PC players will have to endure by January 9 next year. For those who don't know, Iceborne gives players a brand new region of Hoarfrost Reach and brings in new monsters, as well as some familiar faces from previous games.

The game also has a new trailer for the release date of PC, which boasts all the improvements of that version. This of course includes 4K textures, unlimited framerates, support for ultrawide monitors and the like.


Brain and Horror are the hallmarks of new free titles on the Epic Games Store


The Epic Games Store shares two more games for free. One of them brings the story of a crazy painter and the other a dice to test your gray cells.

The Epic Games Store brings two more free titles. This time it offers a tense atmosphere of the original Layers of Fear, from which you can rest in the puzzle game QUBE 2. Both games are rated very positively by critics and players alike, and together they cost 35 euros in free sale. They are available until 31.10. so if you haven't already, don't forget to add them to your library.

Layers of Fear is a psychological horror game that puts you in the role of a mad painter with a dark and tragic past. It is a slow-paced game with a focus on story and exploration. She did relatively well in our review as well. There we praised her tense and ominous atmosphere, but also her excellent sound and visual effects.




On the other hand, we have QUBE 2. It's a first-person puzzle adventure. In it, the protagonist of the game wakes up in mysterious alien ruins from which she has to come out using gloves that allow her to manipulate the environment. It is best described as Portal, but with slightly fewer portals and more, as the name suggests - a cube. Even our Igor tried his hand at the game, claiming his IQ jumped to 275 after playing.

Mods offer an elegant solution if you think Borderlands 3 is not funny


Borderlands 3 is by far the weakest at times when it takes itself too seriously. Fortunately, mods are there to save the day and still make it funnier, but also more bizarre.

The moding community always finds ways to make the game better, funnier, or weirder. Thus, in the case of Borderlands 3, it was accidentally discovered that the pre-rendered animations in that game were actually files in MP4 format. This of course means that they are very easy to replace with any other video, which the player community has never failed to make.

Things escalated very quickly, and the result is, by many, a funnier and better version of Borderlands 3. Now, instead of having Lilith address you at key moments of the game, you can have an ensemble of dancing Russian shrimp, oiled dancers, Thomas the Tank Engine or whatever the heart desires another. However, we have no doubt that in the coming days, the community will discover creative ways to use this in a more serious way.



Check some of the older Borderlands 3 posts ->>

https://www.gamingnewsunited.com/2019/09/borderlands-3-made-great-start-in-sales.html

https://www.gamingnewsunited.com/2019/09/borderlands-3-was-sung-and-cracked-in.html

https://www.gamingnewsunited.com/2019/09/borderlands-3-will-still-have-option-of.html

Bethesda is making a deeper impact on the mobile gaming market by buying a new studio


Bethesda is moving away from the player base that has led them to the forefront of the gaming industry after the Fallout 76 fiasco.

The mobile gaming market is a lucrative business, so it's no surprise that many publishers are turning to eternal hunting for higher profits. One of them is Bethesda, whose three mobile games are; Fallout: Shelter, The Elder Scrolls Legends and The Elder Scrolls Blades are extremely successful. It is not surprising, therefore, that the publisher is investing in this particular segment of the gaming market by purchasing a new mobile gaming studio.

Specifically, it is a Canadian Alpha Dog Games studio credited with mobile games such as the action RPG Wraithborne and the strategic MonstroCity: Rampage. Bethesda only briefly stated that they have big plans to expand their mobile game offering for iOS and Android. As a reason to buy Alpha Dog, they cite their commitment to the quality and depth of the mobile gaming experience.

The details and the purchases themselves have not been made public, but there is a good chance Alpha Dog will become part of the Bethesda Montreal subsidiary. It is recalled that it was established back in 2015 precisely with the aim of expanding into, among other things, the mobile market. It remains to be seen how old Bethesda fans will respond to the studio's greater focus on mobile games. Let's hope the above doesn't affect the development of Bethesda's "big" titles, and that another Blizzard situation awaits us.

Save the colony at The Outer Worlds ... or don't


The spiritual heir to Fallout is now available to play. As the official promotion for The Outer Worlds says - save the Halcyon colony ... or don't.

The Outer Worlds, the science-fiction RPG title that comes to us from the creators of Fallout, has just launched. Old Fallout. The game is available on PC, PlayStation 4 and Xbox One, and is one of the titles you get as part of your Xbox Game Pass subscription, so you can get it on PC and Xbox for a really small amount of money - about $ 30.

The game has already picked up good reviews, we are still working on the review, but what is interesting to note is that the release of the game coincided with the criticism of Fallout 76. Specifically, the game was announced last year as a single-player game when Fallout fans protested at Bethesda's drag of Fallout into the world of multiplayer. These days, the same Fallout 76 has received a shameful subscription, making it a free ad for The Outer Worlds, as many have re-posted how Obsidian made the game that Fallout fans were looking for, and practically have nothing to do with Fallout.