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Friday, January 31, 2020
Nintendo will not launch a new Switch console model in 2020
Nintendo reportedly has no plans to go into direct conflict with Sony and Microsoft, and has no plans to launch a new console in the next 12 months.
In 2020, the PlayStation 5 and Xbox Series X consoles are coming out, but there will be no direct competitor from Nintendo. The news is that we found out in a Nintendo investor address stating that there would be no hardware news in the next 12 months.
Instead of a new console, the company will put all its focus on highlighting all the virtues of the Nintendo Switch Lite console. Since its launch in the ninth month, it has sold in just over 5 million units, which is not a negligible figure, especially considering the weaker version of the console, which has been present on the market for almost three years.
Looking into the past, Nintendo's decision is not really surprising. In past generations, the company has largely kept aside and instead of hunting for more powerful hardware, focused on a slightly different gaming experience and pushing its mega-popular franchises. Of course, there are still rumors of a more powerful Switch Pro model, and Nintendo, as in the case of the Lite and the better battery model, is no stranger to announcing one and then doing the opposite.
The next-gen Sims game could have a huge online component
Simse 4 has played over 20 million players, and EA will try to surpass that figure with a sequel that will likely look like a failed Sims Online game.
It's hard to believe that next week the Sims franchise will celebrate its 20th birthday. For a few franchises, after four games and a million expansions, it can be said that it shows no signs of failing. It is confirmed by a financial statement by EA stating that Sims 4 has played over 20 million players across all platforms.
Of course, 20 million players for the lifetime of a game does not mean that so many copies of the game have been sold, but it certainly shows a general interest in the franchise. It should also be borne in mind that Sims 4, with six years of support, is the longest running game in the franchise, and how it can be played as part of an EA subscription.
It is not surprising, therefore, that EA is looking at how to use that cow milk on the next generation of hardware. The CEO of Andrew Wilson confirmed that Maxis is thinking about the next game with cross-platform technology, cloud gaming and the like. As an example of the direction in which the future Sims game might move, he mentioned the long-running Sims Online game, highlighting its social and competitive component.
We know that Maxis has been working on the next-gen AAA game for which they were hired over a year ago. Recall, the ads sought designers to work on characters, faces, hair, fashion, and clothing.
Overpass looks like Death Stranding without a baby and ghosts
In the overpass title Overpass, we will need to balance between three modes of vehicle control in order to climb the most challenging sections.
Microsoft's earnings from the Xbox are in a big decline
The second quarter of Microsoft's fiscal year 2020 was not completely successful in terms of gaming and the Xbox brand.
While Sony and Nintendo have seen successes in console and hardware sales, the Microsoft team has no figures to boast. The financial report for the second quarter of fiscal year 2020, ending December 31, 2019, said gaming and Xbox brand earnings were down 21% year-over-year. Translated, they earned $ 905 million less than 2018.
As part of that percentage, Xbox hardware posted 43% lower earnings than in the same period in 2018, with gaming earnings down 11%. At Microsoft, they interpret this as an expected occurrence in the run-up to the transition to the next generation of Xboxes, and the only positive in the whole story is their Xbox subscription services.
Specifically, the number of Xbox Game Pass subscribers has doubled in the past three months, which is logical since Game Pass has become available on the PC platform since 2019. Xbox Live, on the other hand, recorded a record number of monthly active users. The exact number, however, was not disclosed.
Warcraft 3: Reforged has managed to anger even those who didn't intend to buy the game
The Warcraft 3 remaster did not delight fans. Quite the opposite - almost everything that could go wrong went wrong.
One would think that the remaster of the cult strategy game Warcraft III is more difficult to mess up than to do right. I mean, they said they wouldn't touch the gameplay - all they had to do was improve the graphics and integrate some new stuff into multiplayer from a technical point of view. And indeed, at Blizzard they did. But they also once again managed to annoy the fans.
Namely, classic Warcraft 3 and Warcraft 3: Reforged have merged into one client, primarily to keep the player community split, but everyone to play multiplayer regardless of whether they are playing with the old Classic version graphics or with the new Reforged graphics. However, this unification has taken more things away from classic Warcraft 3 than it did. So, those who have not purchased the remaster or are not planning it will still get the disadvantages of the classic version.
Automated tournaments, clans, player profiles, online rankings, custom campaigns, 3D campaign backgrounds, 3D character backgrounds, slash chat commands and a few other things that were present in classic Warcraft 3 were removed from Reforged so far. The only useful thing that Reforged has brought is a matchmaking system based on player skill.
The lack of a number of things from the original will certainly be corrected over time, but it's not the only thing that has annoyed fans. Specifically, it has been revealed that Blizzard is now claiming all moral rights to custom games in Warcraft 3. So, any content created by users within Warcraft 3 is unconditionally owned by Blizzard and may be monetized without compensation to the creators of such content. .
With this move, Blizzard secured itself from the situation of making a separate game through Warcraft 3, as the DOTA series was originally created. And although such an intention can be understood, it automatically means that no custom games that contain something from other, third-party games are allowed, and censorship in game names and folders is enhanced.
Overall, dissatisfaction with these things is best seen on the user rating of Warcraft III: Reforged on Metacritic, where more than 1,500 users rated the game an average rating of 1.5.
Thursday, January 30, 2020
One of PvP's favorite modes is coming back to Destiny 2 soon
Destiny 2 is slowly but surely getting back on track with Taken King and is becoming a better game. The latest news is that Trials of Osiris PvP mode is coming as part of next season.
Cunning data miners are attacking again! This time, Destiny 2 is once again on target, and they have revealed a bunch of new details about upcoming content. So we learned that the tenth season will most likely be called Season of the Worthy, but also that the favorite PvP Trials of Osiris mode from the original Destsiny will return as part of the same.
For those who don't know, Trials of Osiris was a mode that clashed two teams with three players each. Unlike standard Crucible, power level equipment played a significant role, and there was no matchmaking which meant you had to have at least two friends who are not bad at PvP. The mod offered special prizes, and it was extremely difficult because winning them required 9 consecutive wins.
First of all, as an overture to the upcoming season, the Empyrean Foundation event arrives next week. So players in the Worthy name event will have to renovate a location known as the Lighthouse that will be known to franchise veterans. Namely, it was a location on the planet Mercury that was available to the winners right within the Trials of Osiris mode. We know that mission players will have to donate 5,000 polarized fractaline currency that they were able to collect during the current season. Well, get down to the shrink while you're still there.
More details about the Empyrean Foundation event itself will be shared by Bungie in the coming days, and hopefully a slightly more official announcement next season shortly after.
All details of Terminator's visit to Ghost Recon Breakpoint have been revealed
Although we did get Generic Bald Number 1 instead of Arnold, the Terminator event inside Ghost Recon Breakpoint looks like it could be a lot of fun.
Ubisoft sparked our imagination early this week and announced the arrival of the Terminator at Ghost Recon Breakpoint. But as the event begins today, and in order to attract players, they have released detailed information on what to expect within the event.
Already today, the first mission is available within the game, in which players must team up with a vicious woman from the future of the name Rasa Aldwin. Everything from the dialogues, characters and locations within the mission are of course inspired by the first Terminator movie, and the rewards for its successful execution are themed. That includes new weapons, vehicles, and of course that famously stolen punk motorcycle outfit, but also one similar to the one worn by Kyle Reese.
The second mission is coming on the 1st of February, and should bring a final confrontation with the Terminator, which unfortunately, contrary to hopes, was not embodied by Arnold Schwarzenegger. Prizes will only be able to be redeemed if you complete missions between January 29 and February 6, while the missions will remain available within the game forever.
If the event is half as well done as the Predator in the Wildlands, Ubisoft could also draw any player back into the game. If anything, they should at least be congratulated on a well-crafted trailer and great use of the Terminator music theme.
Wednesday, January 29, 2020
DiRT Rally 2.0 will receive the Colin McRae DLC
Codemasters confirmed the content and details of the first major expansion for DiRT Rally 2.0 in 2020.
It's been over a decade since the DiRT series has any direct connection to former rally legend Colin McRae. Those who are a little older know that the Codemasters' DiRT Rally was preceded by the Colin McRae Rally at the beginning of the century, and a kind of tribute to these fans will be a new extension of the current DiRT Rally 2.0.
Specifically, on March 24 this year, a DLC called the Colin McRae Flat Out Pack arrives. This will in all likelihood be a closing expansion for the game to pay tribute to the late driver on the occasion of his 25th anniversary since he became World Rally Champion.
The expansion will bring two new driving locations, both in Scotland, namely Kinross and Perth. A total of 12 routes will be run as part of the same. Some of them will also go through 40 new scenarios designed for the career of McRae himself. Nine new cars will be driven, including a Subaru S4 Rally and a Subaru Legacy RS.
The Colin McRae Flat Out Pack will be free of charge to all Deluxe Edition DiRT Rally 2 owners and Season Pass owners. However, it will be able to be purchased separately, but you will still need it with DiRT Rally 2.0.
Zombies, werewolves and ghost are reportedly (were) opponents in Resident Evil 8
Rumors have emerged about the alleged Resident Evil 8, and several sources have confirmed that the game will be a first-person look.
Last week, rumors spread that Resident Evil 8 had been in production since 2016, but for some reason the whole project was brought back to zero half a year ago. The rumor was reported by AestheticGamer, the same news source for the new Silent Hill games, but a slightly more detailed rumor surfaced yesterday, which aired on the Residence of Evil YouTube channel.
Several interesting statements were made there. The game should thus not be called Resident Evil 8 but otherwise, but it will keep the performance of the last numbered part so it will be from a first-person perspective. Mention is made of the return of the main character of the week, Ethan, as well as old acquaintance Chris Redfield.
Zombies are also reportedly returning, and players should also be threatened by werewolves and some female spirit that would haunt the players and chase them around a village and castle.
From all this, it has been confirmed from multiple sources that the game really should be performed with a first-person view. The guy who initially mentioned RE8 a week earlier believes that the idea of werewolves and ghosts is one that Capcom ultimately crossed over and that the game from this description is not the definitive version of some future Resident Evil we will get.
So take this information with a big dose of reserve. There are only two things to be sure: there will be a new Resident Evil and the week is unlikely to remain the only RE first-person title. Everything else is debatable, but we're curious: do you think werewolves would fit well in this series?
Tuesday, January 28, 2020
Watch the first trailer for Mortal Kombat Legends: Scorpion's Revenge animated movie
Mortal Kombat is getting an animated movie this spring, and the first screening of the reunion has brought together a well-known crew that includes Johnny Cage, Sonya, Gore, Raiden and - of course - Scorpion.
Here's what PC you need for the new Warcraft III: Reforged
Blizzard has released PC requests for a remake of their Warcraft 3 and the news is good - you won't have to beg for Azeroth.
Warcraft III was played almost 18 years ago; time flies and so on… Do you remember what kind of hardware you needed back then? Here, we will remind you. Intel Pentium Triple or 2 GHz AMD Duron, AMD Rage or Nvidia Vanta graphics card with as much as 16 MB of video memory, a 128 MB RAM cookie, and the cult Windows 98. If you were serious, just above 800 × 600 resolution then needed Pentium 4 and 512 MB RAM. Hard times, tough ones.
17 and a half years later, Warcraft III: Reforged, a graphically arranged version of the legendary game, arrives, and Blizzard has just released PC requests for the remaster. Contrary to what was sought for the original, Reforged is up to sixteen times more demanding, but for today's terms it is actually below average. It will be playable on Windows 7 and beyond, even at 800 × 600 resolution if you like. Here's a request:
Minimum configuration:
CPU: Intel Core i3-530 or AMD Athlon Phenom II X4 910
GPU: Nvidia GeForce GTS 450 or AMD Radeon HD 5750
RAM: 4 GB
HDD: 30 GB
Recommended Azeroth configuration:
CPU: Intel Core i5-6400 or AMD Ryzen 7 1700X
GPU: Nvidia GeForce GTX 960 or AMD Radeon R9 280X
RAM: 8 GB
HDD: 30 GB
Battlefield 5 is moving into the jungle
The sixth chapter of Battlefield 5 will be ready by the beginning of the second month, with the clash of US and Japanese forces moving into the jungle.
Battlefield 5 will once again be supplemented with additional content early in the second month of 2020. Then we come to Chapter 6: Into the Jungle, an extension to the existing "conflict" campaign in the Pacific. As usual, this means several new things, including one folder, an array of weapons and gadgets, and new Elite characters.
The new map is Solomon Islands, a jungle that will force players to fight closely. Rivers and marshes will block the way for infantrymen and tanks, but the terrain can also be used for the benefit of players with little guidance. Solomons Islands is best suited for Breakthrough mode.
Into the Jungle brings three new weapons and two additional gadgets to be won in Chapter Ranks. The support class gets the Type 11 LMG and Model 37 shotgun. Assault, on the other hand, gets an M2 Carabine automatic rifle. There's also the M1A1 Bazooka anti-tank weapon and the devastating Lunge Mine Gadget.
Chapter 6: Into the Jungle will be available from 6 February on all platforms, free of charge for all Battlefield 5 owners.
Rainbow Six Siege will become faster in the PC version with Vulcan API support
Ubisoft has announced that the next update to Rainbow Six Siege in the PC version of the game will bring support for the Vulcan API.
If your computer is struggling with running Rainbow Six Siege, Ubisoft may have good news for you. From the next game update, PC users will be able to choose between running in DirectX 11 mode so far and the new Vulkan API. The game will receive dynamic texture indexing, dynamic resolution and AsyncCompute technique on the PC.
In translation, playing Rainbow Six Siege via the Vulkan API will bring some processor load, that is, more stable performance and more frames per second, in some scenarios. Of course, it all depends on your hardware, and what the user can do to be ready for the Vulkan API is to update the graphics card drivers to the most revised version.
Ubisoft also notes that this will be the first time they've tested the Vulcan on a wider range of hardware, so some users may find it perform worse, but that should be smoothed over time. As things stand now, Ubisoft switched all their efforts to the Vulcan API, which means that they have crossed DirectX 12. One potential reason for this is the very likely launch of Rainbow Six Siege on the Google Stadia platform, which also uses the Vulkan API .
Need for Speed Heat can be driven with a steering wheel starting today
Need for Speed Heat received its first major update in 2020 with several useful additions.
Need for Speed Heat has been updated to version 1.6 today, and as things stand it seems to be the most important upgrade so far for Ghost Games' surprisingly solid game. For starters, the game finally got support for the steering wheel. I was convinced that something like this was already present in the game, but the team says that they have specifically tested a number of steering wheels in the last two months, so support has come only now. In any case, the support applies to all platforms, and here are the steering wheels that will work for sure:
Thrustmaster T300RS (PS4, PC)
Thrustmaster TX (XBO, PC)
Thrustmaster T150 (PS4, PC)
Thrustmaster TMX (XBO, PC)
Logitech G29 (PS4, PC)
Logitech G920 (XBO, PC)
Fanatec CSL Elite Racing Wheel (PS4, PC, XBO)
It is stressed that this is not a list of all supported drivers, so if you have one left, it might work. It is recommended that you install Logitech G Hub software on your PC, even if the steering wheel used is not Logitech's, for some reason. On consoles, the steering wheel must be connected before starting the game.
The update also brings a new chat wheel, primarily designed for gamepad purposes.
To the surprise of almost no one, Electronic Arts pulled microtransactions as part of this update three months later at NFS Heat. The option to purchase “map keys” was inserted. So with real money you can buy discovering all the locations on the map, all the activities, gas stations, etc. This is for those people who want to save time, according to Ghost Games.
This update is a little bigger than it was before. It weighs 3.5 gigabytes on PC, and console players will have to download even more - 4.94 GB on the Xbox, or 5.65 gigabytes on the PlayStation 4.
The sketchbook hints at new mechanics in The Last of Us Part 2
According to a drawing that appeared in the book The Art of The Last of Us Part II, it reveals one scene that is likely to be playful.
The biggest fans of The Last of Us will be tempted even after the release of part two. Namely, after the game itself, June 16, comes a book with drawings by which everything in the game was created. That book will have two editions, the standard one being cheaper ($ 36 for the paper version). A deluxe edition of more than 200 pages is a real treat, but also one that costs more than the game itself - $ 90.
The Deluxe edition of The Art of the Last of Us Part II also features a lithographic drawing, which you can see in the image above (right), which is of particular interest to us because of what it depicts. Specifically, in the scene shown, Ellie and her friend Dina ride their horses, escaping a horde of infected enemies. Still not in dispute, but the drawing shows Ellie using a bow and arrow while riding.
It may be a directed scene, but it is also possible that in The Last of Us Part 2 we will have a fight while riding. It would be a novelty for this series where it was previously ridden (and we've already seen that it will be in the twosome), but there was no use of weapons during those sequences.
We probably won't get confirmation of this mechanics until the next trailer, or maybe until the game itself comes out, but now it will - every hour, it's close to May 29, with only four months left.
The terminator was sent from the future to save Ghost Recon Breakpoint
Ghost Recon Breakpoint will have a new event tomorrow, bringing a cyborg from the future - the Terminator.
The Terminator returned to theaters last fall, not impressing many people, but the Ubisoft crew hopes its guest will attract players towards Ghost Recon Breakpoint. Specifically, starting tomorrow, January 29, The Terminator Live event begins, as part of which players will have to survive the arrival of the cyborg from the future.
For now, we don't know what exactly the Terminator model is or whether the famous Arnold Schwarzenegger has anything to do with this crossover. In the first trailer, we only see that the Terminator will appear in the woods so the real question is - who will ask for their clothes there ?!
Ghost Recon series collaborations with film franchises are no stranger. In the Ghost Recon Wildlands this is how the Predator once appeared and it was one of the better events in that game. The Terminator fits in a bit less with all this, but it can be said that it is somewhat reasonable for a robot to appear on a technologically advanced island where Ghost Recon Breakpoint takes place.
Basically, access to this event will be free of charge and at the same time will be held on all platforms (PC, PS4, XBO).
Doom Eternal is only going strong, it will have no microtransactions
Creative director of the Doom International has appeased fans of the series, revealing that progress in the game will not be able to buy with money.
There is no need to fear that the multiplayer component of the upcoming Doom Eternal might be attacked by dark microtransactions. Game creative director Hugo Martin commented on Facebook confirming that no progress in the game could be bought with money. Moreover, there will be no virtual currency or some in-game trading.
Fans will say that Doom, like an old-fashioned shooter, looks like this. The same was true of the 2016 reboot, which also did not go astray in the realm of microtransactions. However, today we are never 100% sure about this, as it has been shown on several occasions that publishers promise to deliver one and the other after the game has been released. Bethesda Publishing thus claimed that their Fallout 76 would not have pay-to-win elements to sell items that give players an edge over others half a year later.
Monday, January 27, 2020
In Apex Legends comes an MMA fighter called Forge
Apex Legends is about to enter its fourth birthday on its first birthday, with one new character coming into play.
The makers of Apex Legends yesterday revealed the first details of the fourth season running on February 4th, just on the first birthday of that battle royale hit. According to established practice, the new season means new content in the form of additional characters, different maps, modes and some rules.
The biggest novelty will be a character called Forge. This is a former MMA fighter sponsored by Hammond Robotics from the world of Titanfall. Forge is an offensive character who loves close combat, but his abilities have not yet been revealed and that's about all we know about him.
In addition to Forge, a new weapon called the Sentinel comes to Apex. It's a sniper that works on the principle of a loaded shot. There are two firing modes - faster with weaker shots and slower with more powerful shots.
In the fourth season, Ranked matches will be played on two folders - Worlds Edge and the Kings Canyon Return Map. However, we will have to wait for the return of the latter - until 24 March 3. In matches from season four, assists will be awarded and the time limit for this will be increased from five to 7.5 seconds.
There will also be some prizes awarded for the start of the fourth season. If you get into the game on February 4th, you will receive, among other things, a special badge that will prove that you played Apex Legends in the first year of its existence.
Metro Exodus continues the story with an extension of Sam's Story
4A Games has revealed that we will be able to play a new chapter of Metro Exodus soon - as early as the second month of 2020.
The second of two announced expansions for Metro Exodus is due next month. An extension called Sam's Story on PC, Stage and Consoles will be playing from February 11, and will put us in the role of Samuel "Sam" Branskill. Sam is a US Marine who follows Artyom and his crew on the Aurora train in Exodus, and his story takes place afterwards, after the events of Exodus.
He dreams of returning to the US, and in order to get there he must first go through Vladivostok. Of course, it will not be easy for him as the docks of that city are flooded with a tsunami and the industrial and residential areas are decaying. Vladivostok was not visited in Metro Exodus, so Sam's Story will be the first expansion to bring a new location.
The expansion will be available as part of the Expansion Pass for the game (€ 25), but will also be available separately.
Croteam just shared the music of the Serious Sam series for free
Serious Sam games are currently sold at extremely low prices, and you can also listen to music for free.
Serious Sam Croteam's home studio series is being sold at extremely low prices on Steam these days. Discounts can go up to 80%, and games can be purchased for two to three euros. But he prepared Croteam for all the fans and something for free.
On their YouTube channel, they have just released albums featuring music from Serious Sam: The First & Second Enconter, Serious Sam 3: BFE and Serious Sam VR: The Last Hope. Thus, you have over three and a half hours of music available from the most famous domestic video game series.
We stream the music below, but if you listen to it directly on YouTube you will find so-called timestamps, that is, links to the beginning of each song.
Torchlight 3 has been announced and will not be free
Torchlight Frontiers, a headline announced back in 2018 no longer exists under that name but is now called Torchlight 3.
Before we announced the announcements of Diablo 4 and Path of Exile 2, the 2018 Torchlight Frontiers was still announced. This title should move a little further from the formula of previous games in its series and offer a dynamic, online world that players share with one another. However, there will be nothing in the end. Well, that's a little wrong to say - there will be something, and that something will be called Torchlight 3.
In addition to the name Torchlight Frontiers being renamed Torchlight 3, the Arc Games development team said the game will be a premium title, which means it won't be free-to-play as planned. But they say the good thing is that players will be able to choose for themselves how they want to play the game, which includes playing offline.
They hope that this will bring the game closer to the roots of previous games and that it will be the right sequel to what fans are expecting. Microtransactions have been dropped from the plan for this purpose and the game will be sold on Steam. Torchlight 3 will also have a nudity structure like previous games, most zones in the world will be private by default, and the horizontal progression format removed in favor of a proven system from the original Torchlight games.
In the end, it was decided that the game would first be developed through the PC version, which will reach the early access phase during 2020, while the console versions will follow later.
Sunday, January 26, 2020
Age of Empires 3 is definitely preparing for the Definitive Edition
The last promised remake of the Age of Empires series will be available for testing starting next month, Microsoft announced.
Fans of the Age of Empires series were fulfilled last year - they received a remaster of the most popular games in the series, Age of Empires 2, and a first look at the anticipated sequel, Age of Empires 4. There is no great excitement about the third part remaster, but it will still happen. The first steps will be taken next month when beta testing begins.
To access Age of Empires 3: Definitive Edition testing, you must be in the Insider program and have a strong enough computer, which includes the following: 8 GB of working memory, 2 GB of video memory, and Windows 10. The testing will be gradual and will take place in it over time, more players will be invited. Small parts of the campaign and a significant portion of multiplayer will be tested. The beta will also run on Steam and the Microsoft Store.
It is not known yet what new features this remaster will bring, but it is clear that graphically it will not make as much leap as the previous two "definitive" editions of Age of Empires games. The trio looked nice in their time, but simplifications in gameplay turned off some fans of the series.
Batman: Arkham Knight will get a new costume that isn't really new
Something is still being done at Rocksteady Studios, but unfortunately for Batman fans - nothing is significant at this time.
The creators of the Batman: Arkham series have been silent for practically four and a half years. We know we will be announcing their new game soon, but today's news is not about it. It is tied to Batman: Arkham Knight, which received a cosmetic DLC in the form of Earth 2 Dark Knight costumes, which would not otherwise have been news had it not been for four years.
Specifically, the costume was available at Arkham Knight back in 2015, but with only a limited amount of publicity, to become one of the bonuses of Batman: Arkham Collection releases in 2017. Starting next Tuesday, January 28th, the costume will finally become available to * everyone *, which in turn means to all Arkham Knight owners on the PlayStation 4 console. Why only those on the PS4? That will probably remain a mystery.
If anything, procrastination with this costume can be said to be in the spirit of other procrastination related to virtual Batman. In addition to Rocksteady not announcing their new game, another WB Montreal studio has been hinting for months that they have been working on a Batman game they have never discovered. The procrastination came to such an extent that Batman fans had already become frustrated with it.
Friday, January 24, 2020
Cyberpunk-themed horrors will continue in the Observer horror series
The 2017 horror game Observer is likely to get its sequel after a minimally cryptic announcement.
Polish studio Bloober Team specializes in the horror adventure genre they have been making since 2016. Their inspiration did not run out, and in 2020 they will continue in that tone. Specifically, a pretty clear announcement was made yesterday of their new game, which could be Observer 2, a sequel to 2017 cyberpunk horror.
This is referenced by the aesthetics of what we see in the cryptic video, and if you are not convinced that it is Observer 2, the Bloober team leaves a mark in the video description, which reads "ch120n 1nc02p02473d_", referencing Chiron Incorporated, the company central to the story of the first Observer.
This game was quite solid so it will be interesting to see what the team has prepared for the sequel. It should be noted that their games didn't gradually get better and better, but for some reason the audience responded well to last year's Blair Witch.
Wednesday, January 22, 2020
Scorpion is the main character of another Mortal Kombat movie
Before Mortal Kombat returns to the big screen next year, the most famous gaming ninja will visit us as the lead character in an animated revenge film.
If you, like us, have a long wait for the release of a new live-action Mortal Kombat movie next year, we have good news. Already in the second half of this year, we will receive a dose of Mortal Kombat in the form of an animated movie with the most recognizable franchise in the lead role - Scorpion.
Dubbed Scorpion's Revenge, the movie is already in the underwhelming stage of production and is being made by the team at Warner Bros. Animation. Although not much is known about the story, the title itself suggests that the story will follow Hanza Hassashi in an effort to avenge his family and the Shirai Ryu clan. It has also been confirmed that other famous characters from the franchise such as Raiden, Sub-Zero, Liu Kang, Johnny Cage and Sonya Blade will also appear in the movie.
The movie is supported by the fact that Warner Bros. Animation is responsible for many animated films and series that often go beyond live-action offerings in quality. The fact that Mortal Kombat creator Ed Boon also works as a creative consultant on the film is certainly pleased, as well as the authenticity of the voice actors who have already donated their voice to the same characters in the games. What to say except: "Get over here!"
Half-Life games are about to become free to play
It seems like the Valve team is preparing to promote the Half-Life series before the release of the VR title Half-Life: Alyx, so all games in the series so far will be free to play.
Update: It's official - all Half-Life series games are free to play on Steam in the next two months. These include the original Half-Life, Opposing Force and Blue Shift expansions, Half-Life 2, and the two episodes that followed that game.
Original News: Some Steam users have been notified that Half-Life Collection will be free to play until the release of Half-Life: Alyx VR in the third month. There are no official announcements yet, and there is not even a Half-Life Collection on Steam, instead there is a Half-Life Complete Bundle, which may be one and the same thing.
In any case, it doesn't sound incredible to us that Valve would temporarily make all of Half-Life's games free of charge. First of all, it is a useful promotion for the new Half-Life: Alyx, especially considering the fact that the Half-Life series has not been current for the last 13 years.
Secondly, this would not be a big loss for Valve either, as Half-Life games on almost every Steam action are sold at ridiculously low prices from one to two euros, with tens of millions of Steam users in their collections.
It may seem that true information about the F2P period is for the Half-Life series, but we still have to wait for official confirmation.
The Walking Dead games are back on sale on Steam
A year after some of The Walking Dead series' games went missing on Steam, Skybound Games decided to bring them back there.
As of fall 2018, it was not possible to buy all the games on Steam from the former Telltale series The Walking Dead. It was the result of a wider "exodus" of the games of the former Telltale, so Steam also disappeared with Back to the Future and Tales of Monkey Island. But unlike those games, The Walking Dead is back in sales - not just on Steam, but on the Epic Games Store. In other words, the complete series could only be purchased from the Epic store since 2019.
Fortunately for those who do not like EEC, this will not be the case this month. Skybound Games has announced that The Walking Dead games are back on sale on Steam and will cost € 15 each. Steam games are expected to feature all the additional content and graphics upgrades that TWD: The Telltale Definitive Series collections will feature on the Epic Games Store.
PC gamers will be angry if the true reason for delaying Cyberpunk 2077 is
One Polish director argued that Cyberpunk 2077 was delayed for one single reason - because of console versions.
Cyberpunk 2077 was delayed last week for Fall 2020, and while that release delay was well-received among CD Project fans, the new rumor may shed a different light on it. Namely, in a podcast on Remigiusz Maciaszek's YouTube channel last weekend, Polish director Borys Niespielak, also an insider of the gaming industry in Poland, appeared. He had his rationale for why Cyberpunk 2077 was delayed by an additional five months and if this information is true, the delay will not be at will.
Niespielak says Cyberpunk 2077 has been delayed due to current consoles. Specifically, one console is problematic - the original Xbox One, which plays very poorly on the CD Project and failed to make the necessary optimizations until early 2020, which is why the development of Cyberpunk 2077 had to be extended.
This means that the game is essentially over - or as they said in the CD Project: it is playable from start to finish, and it could be played on PC if there were no consoles hindering the launch of the game. If you are wondering why then CD Projekt simply did not launch the game for platforms that are not problematic, the answer is because it is not feasible in the first place and it is not financially profitable in the second.
Microsoft prohibits the release of games solely for a particular model of the Xbox One console. CD Projekt with Microsoft, on the other hand, has been working closely together - for the past two years, Cyberpunk 2077 has been featured on their E3 stage, so it would be tricky to release the game for PC and PS4 only. And even if the PS4 version is ignored, it would be really bad for CD Projekt to release the game on PC first, since console sales would later be weaker, especially with the fact that CD Projekt does not use any protection against pirating its games on PC- rather than launching them at DRM-free on GOG.com.
It is even probable that this reason for delay is true because it would not be the first such case. The Witcher 3 itself experienced a downgrade of graphics precisely because of consoles, and we've had a few instances of such delays before; for example, Dragon Age: Origins was half a year late for PC while BioWare was editing versions for consoles back then.
For PC players, this kind of thing is extremely frustrating because as much as they try to distance themselves from the consoles with more powerful hardware, it is clear that these consoles still have an impact on what is played on the PC and when.
Saturday, January 18, 2020
Ubisoft now strongly wants their games to be different from one another
Ubisoft has decided to restructure its editorial team and will now be decided by a number of different people about presenting their franchises.
Breakpoint's Ghost Recon fiasco may be the best thing that has happened to Ubisoft in the last few years. At least from the perspective of someone who appreciates their franchises. Namely, we have heard earlier that at Ubisoft they are now willing to listen to the ideas of every employee in order to make their games as original and different as possible. Now we learn that Ubisoft's franchises will be managed by more people.
Namely, all Ubisoft franchises have so far been influenced by the editorial team from Paris - the team that did not produce these games but advised the game makers what kind of story the players wanted, what to aim for in terms of gameplay, etc. In short, such a systematic approach took away Ubisoft's games to the point that they were all made on the same mold. Far Cry, Assassin's Creed, Watch Dogs, Ghost Recon - all of these games have shared systems and therefore often act as if they were part of the same whole.
Basically, the mentioned team will be restructured and expanded. More different people will gain more autonomy in managing franchises, all with the aim of making the games from Ubisoft production stand out by themselves and not be similar to one another.
The move is just one in a series of plans to pull in Ubisoft to recover from poor 2019 sales results. To this end, many games were delayed (Gods & Monsters, Watch Dogs Legion, Rainbow Six Quarantine, Skull & Bones).
Friday, January 17, 2020
Testing of the exciting Disintegration shooter is coming soon
We will be able to play the hybrid game of FPS and RTS genres later this month on all platforms in a short testing period.
Looking for the next battlefield and potential multiplayer hit make a note on January 31st on your calendar. Then goes public testing of Disintegration, the SF shooter of the creator of the Halo series, which will use some elements of the strategy in real time.
The game testing will be open to the public, available on all platforms, but only for two days (January 31 and February 1). Although the beta is open, you still need to sign up for it on the official site.
The multiplayer component of the game will be tested in two different modes. Retrieval is a mode in which one team delivers cargo to another's zone and another team defends its zone. Control is a mode where two teams compete in winning as many points on the map.
The specificity of Disintetgration with other shooters is that here we maneuver a flying motorcycle in the role of a pilot, and this is also our primary weapon. However, there is also the option of managing units on the ground that are given commands to attack or defend an area.
Cyberpunk 2077 was delayed, unfortunately
However, the most anticipated game of 2020 will not be played in the spring but only in the fall, the team from CD Projekt RED said.
However, Cyberpunk 2077 will not be released on April 16, as previously announced. CD Projekt said that the release of the game would nevertheless be delayed in the fall of 2020, with a new release date of 17. 9. That is Thursday, so count the extended weekend.
The reason for the delay is that the game still needs time to test and polish, even though it is already in a playable state and all content is ready. A similar scenario has happened with Witcher 3 already, so this is not a big surprise, except that it's a five-month delay that will upset some eager players. However, it is in everyone's interest that the game ultimately comes out with as few technical issues as possible, so if it's a price to pay - we'll endure until the fall, somehow.
Google plans to launch 10 Stage Exclusives before summer 2020
Google doesn't have many Stage-related features right now, so they only promise - exclusive games are coming.
Interest in the Google Stadio streaming platform was relatively low immediately after launch, and if unofficial statistics are to be believed, two months later, this interest is almost nonexistent. One reason for this is the lack of interesting games. There are quality Stadia titles, but there is only one game that cannot be played elsewhere.
Google said yesterday it would "fix" it by the seventh month of 2020, and that they already had 10 temporary exclusives in place. And when they say temporary exclusives, they certainly don't mean games from their own production.
“Looking at our current game lineup, we are monitoring more than 120 games that will arrive at the Stadium in 2020 and are targeting 10 games that will only be available at the Stadium in the first half of the year. We are working with our partners and will share more information about these games soon. ”- reads an official statement.
One of these exclusive games has already been announced. It's called Spitlings, it belongs to the 2D arcade genre, and it's by no means a game that makes users rush to take the Stage. This is why Twitter started teasing - people are asking when they will play Half-Life 3, Pokemon and Knack on the Stage, and platform representatives kindly tell them that there are currently no plans for those Stage games.
Pokemon now make it easier for people to fall asleep
The official Pokemon channel on YouTube yesterday decided to get into the ASMR trend, for some unknown reason.
In recent years on YouTube and Twitch, the phenomenon of ASMR or those whisperers who use audio to act on their listeners, for which they use special 3D microphones ... or simply exploit one's fetishes, has erupted. ASMR eventually became so notable that one company made an extremely irritating promotional video for me in this company. But it's popular now, and so do Pokemon.
Specifically, the official YouTube channel for Pokemon posted a half-hour ASMR video yesterday, the first of its kind in which Charmander lights a fire and sleeps next to it. For some people, the sound of crackling burning wood is relaxing and helps to go to sleep. Does Pokemon ASMR help anyone - we don't know because video comments have been disabled for some reason. But we have some doubts that this is the last video like this. We probably follow Squirtle showering or Bulbasur eating cabbage.
The Iron Man game was also delayed
A new day, a new delay. This time it has moved its release date to Iron Man for PlayStation VR.
Release dates for Cyberpunk 2077, Final Fantasy 7 Remake and Marvel's Avengers have been delayed this week. But we're not done yet. Marvel's Iron Man VR for PlayStation VR was also delayed. That game was supposed to be out on February 28, but the development team decided to move out by two and a half months. The new release date is now May 15, 2020.
This is already the second delay for Iron Man VR that we should play at the end of 2019. The Camouflaj development team says the decision to postpone was a difficult one, but needed to make the game meet high fan expectations.
Wednesday, January 15, 2020
PUBG enters season six with a new map and environmental destruction
The sixth season of the popular PlayerUnknown's Battlegrounds has been announced, featuring a new map called Karakin as the main star.
The sixth season at PUBG starts on January 22 on PC and January 30 on consoles. The creators of the game have announced that the main novelty in it will be a new map, called Karakin, which is designed for 64-player matches. They say the map combines the tension of Miramar with the dynamism of Sanhok, and is four square kilometers in size.
Karakin will be a very specific map as it will randomly activate the so-called Black Zone. When the Black Zone appears on a specific part of the map, buildings and other objects become susceptible to destruction, that is, they can be destroyed. There are also so-called breach points on the rest of the map that you can destroy with explosives, usually walls and ceilings. Some walls can also be punctured with bullets.
Karakin will also be able to operate the first aircraft to officially arrive at PUBG today. The aircraft is currently available to players on PC, and will be able to ride on consoles from January 30, starting the sixth season.
The Call of Duty franchise has cumulatively played over 25 billion hours
Like it or hate it, Call of Duty is one of the most played and influential franchises in the world, and its popularity is ultimately positive for anyone called a gamer.
The Call of Duty franchise was launched in 2003 with the game of the same name. Since then, we've played 16 more different Call of Duty titles across generations of consoles and mobile devices. This fact already tells us a little about the popularity of the franchise, but it is only when we look at how much time players have spent playing them that we come to the real picture.
An impressive 25 billion hours, or 2.85 million years, goes beyond the existence of humanity on planet earth. More impressively, allocating that figure to all living people today would mean everyone played Call of Duty for at least 3 1/2 hours. Even your grandmother! Whether you like Call of Duty as a franchise or not, this achievement has far-reaching positive effects on the entire gaming industry.
Going beyond the original medium means that people with only a passing interest in gaming have heard of COD. This has contributed to the popularity of games in general, so you are no longer viewed in our region if you publicly declare that you are a gamer. If in just 20 years we have come from the above that gaming is a very influential and by far the most profitable branch of the entertainment industry - what lies ahead in the next 20?
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