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Saturday, February 29, 2020
Doom Eternal can be run up to 1000 fps
For PC Master elitists, a new question might become: "But can your PC run Doom Eternal at 1000 fps?"
For years on PC, we haven't had demanding games like Crysis from 2007. More specifically, we've had some hardware-hungry games, but primarily because of poor optimization. That's good news, but it's clear to everyone that the price of high-end gaming hardware is higher today than it was a decade ago, and not many PC-designed games are designed to make the most of such hardware.
That should change with the arrival of Doom International next month.
Namely, Doom Eternal won't be a terribly demanding game, but in its case the id Tech 7 engine fired the brake to an unimaginable level. Specifically, while the 2016 Doom with the id Tech 6 launcher could spin up to a maximum of 250 frames per second, Doom Eternal will set the fps limit at 1000 frames per second. In the PC version.
Of course, none of today's configurations that fit into a regular computer case will * probably * approach this limit. It just means that Doom Eternal will be ready for anything in the near future: graphics that brew coffee, monitors with a frequency of 1000hz, and the like.
In other words, Doom Eternal will be the "benchmark" in the world of PC gaming over the next few years and a benchmark against which to see who has the stronger. Now, is there any specific benefit to turning the game to 1000 fps instead of 144 fps? Science will probably judge it - when someone launches that game at 1000 fps.
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