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Monday, March 2, 2020

Game creator of The Long Dark says Nvidia has no right to provide streaming without consulting developers


The GeForce Now service also removed the indie game The Long Dark, and its creator explained why it happened.

The idea of ​​streaming GeForce Now is very appealing to users - from Nvidia's servers you can stream games you purchased on Steam and other services, for free. However, not all game creators and publishers are thrilled that Nvidia has a platform on which to make money by selling access to other games from someone else's platform.

The game owner in theory does not lose money if his game is supported for streaming on the GeForce Now platform. On the contrary, it's actually a win-win because it paves the way for users who don't have the hardware to run the game. Some, like the CD Projekt RED team, accept the hoops, but others believe Nvidia has no right to make money from other people's games. So it's not so much a problem that the developer / publisher of it has anything as much of a problem as Nvidia's got something.

As a result, GeForce Now has lost the games of Activision Blizzard and Bethesda, and has now removed The Long Dark, the title of the Hinterland Studios, from the service. Their creative director Raphael van Lierop claims that Nvidia did not ask them for permission to post the game on GeForce Now. They reportedly offered a free video card as an apology, which was unacceptable to the team.

When asked by other people what the problem was if the game was streamed by someone who bought it on Steam, van Lierop explained that the developer had a choice as to whether his game would be included in the offer of a service or platform and that in the case of the PC version, their agreement was about distribution with Valve, not Nvidia.

Discussing this has also raised the relevant question of how GeForce Now can negatively affect the commercial viability of switching games to other platforms, such as mobile phones. If users already have the ability to stream the game to another platform, the developer will find it harder to come up with the money that would serve him to deliver the game in different versions.

The new release of the Xbox One controller is playing chameleon


Xbox One will receive two special controller releases this spring - one camouflage, the other transparent.

Microsoft has announced two new editions of the Xbox One controller. It’s called Phantom Magenta and Arctic Camo, and both will be available in stores from this spring. These pretty attractive controllers will cost $ 70 each, and there will also be an option to buy accompanying chargers of the same design for $ 50.

Purple Phantom Magenta Special Edition is the third "phantom" controller, transparent and inspired by the aesthetics of SF blockbusters such as Ghost in Shell and Ex-Machina. Goes on sale 17. 3.

The Arctic Camo Special Edition is the second camouflage controller in the series, and is highlighted in gray and white. It also has a special texture on the trigger keys. It will be on sale sometime during the fifth month.

Microsoft says the controller is intended not only for the Xbox One consoles but also for the PC, and will also be compatible with the Xbox Series X console.

We know when Death Stranding comes to PC, it will merge with Half-Life


The 505 Games publishing house has announced the specific release date of the PC version of Death Stranding as well as details of that version.

The bizarre demise of Death Stranding on the PC platform can be experienced from June 2, 2020. The game will then go on sale on Steam and the Epic Games Store. If you order the game before that date, you'll get Chiral gold versions of the main character's gear, and if you buy the Steam version you'll also find a few items from the Half-Life series.

It's an interesting idea that Death Stranding and Half-Life coexist in the same universe, but it's probably not about that, it's just a case of collaboration that is no stranger to Hide Kojima games.

The PC version will have one thing that went wrong for some in the PS4 version, which is a photo mode for capturing images with any filters. Technical upgrading highlights high frame-rate support, though it is not said if it is more than 60 fps. It was also confirmed that the game would immediately support ultra-wide monitors and their resolutions upon release.

The official League of Legends forum is shutting down


Another significant forum will officially become the past. The main forum for League of Legends will cease to exist in mid-month.

Again the same urge to introduce this news: Like it or not, separate online forums are slowly becoming a thing of the past. Long ago, BioWare shut down its official forum, and just a few days ago, the PlayStation Console Support Forum was shut down. Now it is announced that the forum for the popular League of Legends MOBA game will soon be shut down.

The official LoL forum will be active until next Monday, March 9, after which it will become read-only for old posts. This will take a little over a week, then on 16 March the entire forum will be shut down and all topics and discussions deleted as if they had never been. Admittedly, the community of LoL players has already started gathering with the intention of keeping some things off the official forum.

In a rationale for the move, Riot Games said the decision was not easy because the forum had been around for a full decade, but it became clear that most users had migrated to platforms such as Discord and Reddit. There, LoL-related communication will resume once the forum is shut down.

SpongeBob looks totally jumped in the Battle for Bikini Bottom remaster

Check out what the gameplay remake of the most famous game in the SpongeBob SquarePants series looks like.

The free shooter Valorant, the creator of LoL, is out this summer


Former Project A directed by Riot Games has been unveiled as Valorant, a competitive F2P shooter that rewards fast reflexes and precision.

Riot Games has revealed the most important details of its next game that has nothing to do with League of Legends. As speculated, the game will be called Valorant and will be free to play on PC. It will be a competitive Counter-Strike shooter where accuracy and responsiveness will be rewarded. So expect a game with a low TTK, that is, the small amount of time it takes to eliminate an opponent in combat.

Valorant is a tactical shooter of format 5 against 5. Players control characters of different classes and skills. There will be about 10 characters available after the game launches this summer, and new ones will be added over time. As far as mods are concerned, there will be only one game initially called Bomb Defusal. In it, one team must place a bomb at a specific location on the map, and another must defend it.



The characters and their skills in Valorant are a little different than in similar hero shooters. For starters, here the characters are not limited to their weapons, but before each round weapons can be purchased in different classes: pistols, shotguns, SMGs, snipers, machine guns, cold weapons like knives, etc. Furthermore, the special skills of the characters will not have great significance as in Overwatch, for example, because the most powerful attacks have a long cooldown that can take several rounds.

The characters in Valorant are as follows: Owl, Phoenix, Cypher, Jett, Viper, Brimstone, Sage and Omen. Each has 2-3 specific skills and abilities and one ultimate attack. Each character is destined for some kind of play. For example, Jett is for those players who like to ambush, Cypher is for those who like to trap and lure opponents into them, Sage is a doctor, and Omen is a "magician" who can teleport around the map.

All of these characters will be available to the player through gameplay, which means they will not have to be bought with real money, but they will not all be available immediately but will have to be unlocked by playing. It has not yet been confirmed what will be bought by microtransactions, but Riot Games says that these will not be things that will favor gameplay.



The valorant should pay particular attention to the anti-cheating system and the lag reduction system. The game will use a new anti-cheat system integrated into the core, so hacking shouldn't be a problem, but it will be seen when the game comes out.

Special servers with a tickrate of 128 will be used to reduce the lag, which is twice what CS: GO uses. There will also be a global Riot Direct network infrastructure in use, which is also used for League of Legends to help find players quickly and keep matches stable.

We will play Valorant in the summer of 2020, but before that there will be a beta test for which no date is currently announced.

Valve has reason to celebrate, Counter Strike: GO has set a new record of its own again


An eight-year-old game has been gaining in popularity lately and is breaking down month by month. Is the coronavirus the culprit?

This weekend, Ark: Survival Evolved set its own record for the number of active players at the same time. However, this is largely due to the fact that it was a free weekend so everyone could try dinosaur hunting. Last month, 19,107,803 people reported on Steam, while the popular FPS Counter Strike: Global Offensive played to 901,000 users.

The first day of the third month also broke that record. 924,045 players have played the game in the last 24 hours, which is almost 24 thousand more than the previous number. It didn't take the Global Offensive long to break the old one and set a new record, unlike the other month. Then the record was set, and the same had to be expected from 2016. While the exact reason for the game's increasing popularity is unknown, it is believed to come from Chinese players who must stay inside their homes due to a coronavirus outbreak.

Still, not everyone is full of merriment. One of the most famous competitions in Counter Strike: Global Offensive by IEM Katowice took place without audience presence. The reason - caution about everyone already known virus. However, half a million viewers could not prevent any virus from engaging in live streaming through official Twitch channels.

From Valve I can certainly be pleased with this information. It doesn't happen every year that in less than a month, they break a few records on their own platform. Even when we add to this the newly released records of CS: GO, which is owned by the company mentioned above, we believe that Gabe Newell is turning around in his office out of luck and playing a small violin like the cancer from Sponge Bob.

Sunday, March 1, 2020

ARK: Survival Evolved has set a new record of its own for active players


Wildcard Studio may be pleased with the hit numbers of its dinosaur hit game on a free weekend on Steam.

ARK: Survival Evolved is a game about hunting dinosaurs and living with them. It first appeared in Early Access in 2015, and in full release, we were able to welcome it in 2017. It has literally evolved from a game marked with primitive tools to the super-advanced technology that Studio Wildcard has introduced over time.

According to data from SteamCharts, ARK has played 138,648 players in the last 24 hours. That's the highest number of people who have played the game on Steam in the last five years of its existence. Of course, figures from other platforms are not included here. It's worth noting that the number was contributed by a free weekend that offers players a try on dinosaur hunting.

In case they like it, ARK: Survival Evolved players can get it for 80% off, with no additional expansion. Three great DLCs are free to play, and are available at a discounted price of 50%. This ability to play is still valid tomorrow, so there is plenty of time for everyone to try to domesticate the dinosaur they want. Also, March 9 is the date until which the promotional discounts apply.

ARK: Survival Evolved recently received a new expansion called ARK: Genesis. Unfortunately, this DLC is not included in the above things, but it still offers rich content. From a new map to a huge turtle that can be domesticated while building a base on its back.