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Monday, October 12, 2020

DiRT 5 becomes a graphically poor game in 120 fps mode on consoles

 

Tests of the first game that supports 120 fps performance on the Xbox Series X console have shown the brutal reality - that it comes with a huge compromise.

Does this look like a picture from the game for PlayStation 5 and Xbox Series X upstairs? Probably not, but it is - it's a DiRT 5 on the Xbox Series X console, in 120 frames per second performance mode. Nothing more detailed / beautiful will look on the PlayStation 5 either, let's face it.

Namely, journalists who got the Xbox Series X for testing these days were given the opportunity to play DiRT 5 as the first game to support gaming at 120 frames per second. And while the game does reach such a high framerate, there are many impressions that the price is too high for that. Namely, DiRT 5 is significantly inferior to this setting.

And not only does it lower the resolution of certain segments below 1080p, but it also excludes important things from the complete presentation. If you want to play DiRT 5 in 120 fps on the console, say goodbye to the audience, ie models of people next to the track - because there is no such thing in 120 fps mode. Don’t even expect visible vegetation in the mountains in the distance, embrace a poorer display of vehicle models, forget about the ambient oclusion of shadows beneath buildings, and prepare for frequent popping textures. Yes, the disk can load them quickly, but the processor obviously saves them to run the game with better performance.


Of course, this is just the first example of a game at 120 fps, and it's a game that hasn't even been completed yet. However, hardly anyone will be really surprised by the first results. The fact that the console theoretically supports something does not mean that it is capable of the same without certain limitations. If nothing else, those who have tried the DiRT 5 at 120 fps claim that the feel of the gameplay is better than the look of the game. And the more positive side of the story is that there was no significant drop in performance in 12o fps mode - no matter how uglier the game looked.

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