Spider-Man: Remastered brings several graphics improvements, but if you play it in the so-called. Performance mode, in some respects will look weaker than on the PS4 console.
Remember when the release of Marvel’s Spider-Man raised the alarm that some puddles of the game weren’t as pronounced as in the gameplay shown at E3? That’s nothing compared to the controversy surrounding Marvel’s Spider-Man Remastered. After it was revealed that it will not be possible to buy it any other way than for 80 euros, and that the recorded positions from the original will not work in the remaster, the news of the change of actor Peter Parker arrived, and now a direct comparison of graphics.
As gameplay from the so-called Performance mode was released yesterday, at 60 frames per second, graphic detectives went to make comparisons and concluded that Spider-Man sacrificed some details and effects visible in the PlayStation 4 version of the game for a smooth 60 frames per second. Pro. In particular, these are some of the shades and textures that the PS5 version omits to keep the performance more fluid.
No comments:
Post a Comment