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Monday, October 5, 2020

The controller for the PlayStation 5 lights will show the number of players in the local multiplayer


 Japanese journalists published their impressions of the PlayStation 5 console and its controller and revealed several new details that we did not know until now.

I don’t know how cool it is for the Japanese to post new information about the PlayStation 5 on Sundays, of all days, but it happened yesterday. Several Japanese publications were given an exclusive opportunity to hang out with Sony's new console and were the first in the world to share their impressions of it.

Surprisingly, we didn’t learn much that wasn’t already known before. Perhaps the most important information is the one that everyone agrees on - the console is very quiet in operation. Huge, but quiet. This is significant because the PlayStation 4 (Pro) can sometimes sound like a vacuum cleaner on a loudspeaker.

Other new information is related to the Dualsense controller. Namely, it has been confirmed that a small light, ie a lamp, will light up under the touchpad space. It will also be an indicator of the (ordinal) number of controllers according to the number of lights, up to a maximum of four. So if the player is playing alone, one light in the middle will light up on the controller. In case multiple controllers are connected to the console at the same time, in order to play something in the local multiplayer, two lights will light up on the controller for the second controller in a row, three for the third and four for the fourth. Nice thing, especially since the light is subtle and not as conspicuous as on the PlayStation 4 controller.

One big change for the controller has also been confirmed, but it doesn’t involve us but the Japanese. Namely, after 25 years of PlayStation, in Japan, the O key will no longer be used for acceptance in menus, and X for cancellation. With us, of course, it is the other way around, and so it will now be for all markets, to the shock and disbelief of the Japanese.

Journalists and influencers were not allowed to record the interface of the console itself or use the Share button so this still remains unknown - almost a month before the launch of the console. On the examples of the games Godfall and Astro’s Playroom they managed to see the loading speed of the game after the game overs in them and that part justified the hype - it really loads pretty fast. Although - it's just two games and downloads within the game. I'm more interested in launching the game from the menu in 2 seconds - they haven't shown it yet.

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