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Tuesday, December 17, 2019
The statistics for 2019 show that the most money is made on mobile games, followed by consoles and PCs
GamesIndustry.biz has released its annual report with statistics for the video game industry and associated market. With the help of a number of analytics companies and other partners, they gave us an interesting insight into the figures behind the industry. You can see the complete infographic on the portal itself, and here we will upload the most interesting parts of the same.
For starters, the value of the video game market. The total estimated value for 2019 is $ 148.8 billion, but more importantly, it is up 7.2% year-over-year. Of these, 46% of the value belongs to mobile games, 30% to games for consoles, and 24% to games for PC. All three segments saw an increase compared to 2018, with only the PC browser games segment falling -15.4%.
The list of games most talked about is also interesting. It leads, of course, Fortnite with 97,732 articles, followed by Death Stranding with 46,743 and Apex Legends with 42,474. Among the 15 most mentioned games is one that has not been released yet, Cyberpunk 2077 with 39,105 articles.
Among the biggest game publishers, the most active was Nintendo with 16 launch games. Sony has launched the most new IPs, including Death Stranding, Days Gone, Concrete Genie, Blood & Truth, Dreams and others. It is interesting that Ubisoft did not have any brand new games this year, and they have been the leaders in previous years.
Statistics also show that the first game discounts were the longest waiting for 69 days (Resident Evil 2) and the shortest 19 days (The Division 2). It also turns out that games that come out at the end of the year get discounts much sooner than those that come out the rest of the year. For example, hits such as Borderlands 3, Control, Death Stranding, The Outer World, Call of Duty: Modern Warfare and Need for Speed: Heat were all discounted within 31 days of being released, or about a month after being released.
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