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Monday, September 21, 2020

Assassin’s Creed Valhalla on the new consoles will go at 60 frames per second at 4K resolution


 Ubisoft has confirmed to us that Assassin’s Creed Valhalla will be the first game in the series to go at 60 fps on next-generation consoles.

Gone are the days of "film experience" with Ubisoft games at 30 frames per second! That is, they passed in the context of Assassin’s Creed and the new PlayStation 5 / Xbox Series X consoles. It was announced last week that Assassin’s Creed Valhalla on the XSX console will have a performance in 4K resolution and 60 frames per second, and it has now been confirmed that the same will be achieved in the PlayStation 5 version.

I honestly don't believe that this is a native 4K resolution, but rather that it is a method of upscaling. However, it is less important - the emphasis is on these 60 frames per second. Here’s why: no Assassin’s Creed game on consoles has ever run above 30 fps! Ok, to be honest, there were Assassins running at 60 fps, but in a multiplayer component, not within the campaign itself. Personally, this is a significant thing for me because that is why the PC platform was primary for me to play the games of this series, and I played them there as a controller anyway, on TV.

Of course, there is a reason why 60 fps will be feasible for AC Valhalla on consoles. The reason is that the game will not have support for raytracing effects, such as the Watch Dogs Legion which will go at 30 fps. And to tell you the truth, from what I saw playing the game a few months ago, Valhalla brings nothing more advanced in terms of presentation than what we already had in Origins from 2017 and Odyssey from 2018. But maybe the game is additionally made up by 10. 11. when it comes out for most platforms, and 19. 11. when it will appear on PlayStation 5.

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