For the first time, Microsoft's flagship for the Xbox platform will use a different multiplayer format that will be free to play.
So far, Microsoft has spoken of Halo Infinite exclusively as a single-player title with the promise that it will be the largest and most open Halo to date. This is a bit strange because the Halo series gained its popularity primarily through multiplayer as one of the first shooters with online multiplayer for consoles.
However, it seems that there is a reason why the Xbox team has not yet talked about the multiplayer component, and the reason is allegedly that it will be free, or free-to-play format. For now, that information, which appeared in the database of one store, has not been confirmed yet, but since several sources state it as a safe thing, there is a great chance that Halo will fight for a presence on the scene in that way. Following the example of other shooters, the game will use the optional battle pass system and will support up to 120 fps on the XSX console.
It will be the first time in the series that the multiplayer of one Halo game is free to play. For Microsoft, this could be a necessity because the game as an exclusive will have a smaller base of potential players on Xbox and PC, and for successful and long-lasting multiplayer today it is no longer enough to have thousands of players when some battle royale F2P titles number millions and millions of users.
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